Tag · 4 posts
agents
Multi-agent systems: subagent patterns, evaluator agents, harness pruning, and skill architecture.
- Adversarial Subagent Teams: A Retrospective71 invocations of the adversarial-subagent-team pattern in Claude Code and Cowork, verified against the cited PRs, commits, and arXiv references. Across six headline claims: three confirmed clean, one confirmed with caveats, one rejected on falsification, one not supported by the data.claude-codecowork
- Two Patterns That Changed How I Think About Multi-Agent SystemsAnthropic's latest harness research reveals two underappreciated patterns: why agents can't evaluate their own work (and what to do about it), and why you should be actively removing complexity from your agent harnesses as models improve.claude-code
- How to Build Multi-Agent Systems with Claude CodeSubagents, skills, CLAUDE.md orchestration, headless execution, and state management patterns for Claude Code multi-agent systems. 50 claims verified against official Anthropic docs.claude-code
- Case Study: Building a Self-Improving AI Agent That Runs an Etsy ShopHow I built ShopForge, a production AI agent with three-tier memory, Bayesian confidence scoring, and skill evolution, and what 10 days of real Etsy operations taught me about self-improving systems.case-study