Tag · 3 posts
design
Design systems and visual language: the parts of craft that don't show up in test coverage, and how I make a design system readable to agents.
- Testing a picture map that looks good: four checks from rebuilding Graph StarzFour tests I ran on Graph Starz, a map of pictures: replaying uploads, a bulk import, scoring 16 picture models against museum records, and blind judging.tooling
- Parse the spec as claims: the CI drift guard behind an agent-readable design systemCoding agents read prose design specs as ground truth, and specs drift. chat-arch's CI guard checks each palette row as a claim; here's what it catches.claude-codeagents
- Supergraphic Panel: chat-arch's design system, reusable in a promptThree URLs, one CLAUDE.md snippet, one prompt: how to load chat-arch's dark design system into any Claude Code project, and five places an LLM will miss.